賭爛 (DULAN)
Devlog
- August 04, 2026 by ZeppelinTsai#postmortem, #indiedev, #gamedev, #phaser, #game-designFrom an Unfinished Godot Game to DULAN Why I decided to build a smaller game first. I originally planned to build a much larger game in Godot. It had a long story, multiple systems, and kept growing e... Continue reading
